Creating a new game " The Water Cooler Contract Bridge" Let's have some fun
#1
Posted 2013-June-11, 13:16
Countig 5 for each we would have 60 hcp in a game.
The top contacts Ultimate Slams= 14 tricks, Grand Slam 13, no old slams
A new game level at >>>4NT, 5♠♥ 6♦♣??
Would the old conventions be useless or needed only new ranges? 1NT with 19-24?
Lets try to develope some things, ideas, conventions ( not necesserily serious)
#2
Posted 2013-June-11, 13:23
Since everything goes up one level, it seems like it's basically the same game. There's likely to be more competition, but you also have more room to describe your hands below game level, so bidding should be more accurate. Players who find cue bidding 1st or 2nd round control confusing will like this, now there's almost always enough room to bid aces first. You can also use double jump shifts for 1-card splinters, triple jump shifts for void splinters.
#3
Posted 2013-June-11, 13:45
#4
Posted 2013-June-11, 14:40
#5
Posted 2013-June-11, 14:55
#6
Posted 2013-June-11, 16:42
Let the x's be the new card higher than ace. How would you bid these hands?
(north dealer)
My auction is:
1NT - 2♥ - 3♦ - P
3♠ - P - 4♣ - P
4NT - P - P - P
I'm expecting 4NT, 5 of a suit to be game level (maybe 6♣, 6♦?). 1NT is 20-22 (north upgrades his 5-card suit), 2♥ is cappelletti, 3♦ is forcing (lebensohl), and 3♠ shows the four card major. South probes for a better strain in case north has no heart stopper, and north bids the excellent game in no-trump.
North takes 4 spades, 1 red-suit trick (endplaying east), and 5 clubs to score his game.
Game should be bid in general with 40 points?
#7
Posted 2013-June-11, 17:11
1C-1H-2D-P
2NT-3C-4NT-AP.
#8
Posted 2013-June-11, 17:14
#9
Posted 2013-June-11, 17:45
#10
Posted 2013-June-11, 17:49
I though of a variation trying to emulate old book contracts where there is a lot of moysan fits and stuff like that, on that variation instead of sides vulnerable, the suits are vulnerable, so from time to time you have to decide if you stay on a safe 3NT, or risk for the vulnerable 4 hearts on the 4-3 fit. I could never try it
#11
Posted 2013-June-11, 18:25
#13
Posted 2013-June-18, 09:37
CamHenry, on 2013-June-18, 09:19, said:
"Yes, but why don't you just make the T more useful?"
... "These go up to 11."
Thanks a lot. My head just exploded. Might as well tinker with the scoring a bit more. We need a bonus for a Big Bottom?
What is baby oil made of?
#14
Posted 2013-June-18, 15:01
It is a little vague on the actual scoring, but it makes for a very interesting variant on the standard game - A good game for individuals of nearly equal skill since it is more of an individual game than a partnership one. It is rare that the game is played below the 5 level.