toastlots, on 2026-April-23, 02:03, said:
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I played a goulash yesterday (my other player) and these are great for experimenting to a degree, but yet again I failed to provide the best bid.
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Goulash is not a good method to hone your bidding skills.
Basically the aim in the bidding is to discover, if you side has enough for game,
each bid sends a message about the lower / upper limit of the hand strength.
Paul partially references loosers, ..., and than mixes it with points.
The following uses only points.
Points work well enough, as long as the hands involved are not too freakish,
which is the majority of hands. If the hands get freakish, like in Goulash, points no longer
work, the loosing trick count works better, but first try to understand the evaluation of
boring hands.
The usual required strength to make a contract on the game level (3NT, 4H, 4S) is 25,
if yes to bid it, if no you pass.
If you open, the lower level is 12, the upper level is undefined.
If you respond, the lower level is 6, the upper level is undefined.
Your partner raises your suit, he limits his hand to an upper level,
i.e. a single raise gives you an upper bound of 15,
a jump raise gives you an upper bound of 18 ( ... with 19, he would have
enough to be sure of 25), he also raises is lower limit by 3-4, i.e. he
now will have at least 15/16.
Your task is to look at your hand and decide if you have enough to get to the 25.
And this brings me to
toastlots, on 2026-April-23, 02:03, said:
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I believe as my partner opened, they should make that decision, not me?
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The answer is: both make the decision, and you bid on, if you cannot make
the decision.