Stalling in free automatic fun No correction?
#1
Posted 2018-September-22, 03:13
Maarten Baltussen
#2
Posted 2018-September-23, 07:35
a GIB. Usually the score is adjusted by a 'director' even though there isn't one if the play exceeds the round time. I think you were unfortunate on this
occasion
- Dr Tarrasch(1862-1934)German Chess Grandmaster
Bridge is a game where you have two opponents...and often three(!)
"Any palooka can take tricks with Aces and Kings; the true expert shows his prowess
by how he handles the two's and three's" - Mollo's Hideous Hog
#3
Posted 2018-September-23, 08:11
#4
Posted 2018-September-23, 09:02
Your future is in your own hands.
My "favorite" incident: LHO got into a nonsense auction with a silly partner and bid the hand to 7NT, everything past the 4 level being doubled. He played two or three tricks of the silly hand and then stalled. Average assigned by computer. Complaint issued. Silence from BBO on the outcome.
No more stallable games for me.
#5
Posted 2018-September-23, 12:47
Maarten Baltussen
#6
Posted 2018-September-23, 15:43
maartenxq, on 2018-September-23, 12:47, said:
I don't think anything has changed. As said above, if you get near the end a robot will decide, although rather drastically. In any case I wouldn't worry about "losing" to such miserable opponents.
#7
Posted 2018-September-23, 23:11
I kinda wish it had better anti-stall rules though. Like if you take over 20 seconds for more than 5 decisions in a row it should just consider you too slow and boot you or something. Usually when someone stalls they're not very subtle about it, and you'd unlikely take that long that many times in a row if you weren't trying to stall.
#8
Posted 2018-September-24, 09:21
Gazumper, on 2018-September-23, 08:11, said:
It's not intentionally playing to any specific player's advantage. It just puts robots in all 4 seats, and has them play normally, single-dummy. If it's to declarer's advantage it's probably just because the robots aren't very good defenders (they don't use defensive signals).
#9
Posted 2018-September-24, 16:12
Gazumper, on 2018-September-23, 08:11, said:
It's the arbitrary 5-tricks-to-go cutoff that really can produce a really unhappy outcome now and again. It seems to me that a few heuristics could improve the situation a lot.
1. If the contract is already made (or defeated) with the tricks taken already (plus certain trump tricks in a trump contract) that is a good place to start. For the side going plus, that score or A+ should be used with the reciprocal score (or A-) for the other side.
2. If a good claim preceded timing out, the Robots should accept it, no matter how many tricks remain.
There are times, however, when I think BBO prefers to leave unpleasantness in games we don't pay for.
#10
Posted 2018-September-25, 08:37
TrialBid, on 2018-September-24, 16:12, said:
We don't prefer it, but we don't go to great lengths to make the heuristics perfect, either. We're busy with more important things, like the HTML5 version.