32519, on 2012-July-07, 00:19, said:
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Assume 2/1 as your system with plenty of gadgets. Faced with all these choices, which would be more beneficial to retain. Frequency of occurrence can play a role here.
This is the wrong question to ask. You should never design a system by saying 'here is a list of possible conventions, which should I play?'. You do one of two things:
(i) take an existing system of responses to 1NT and play it (e.g. standard american, BWS, SEF, Keri, TNS), or:
(ii) go through the following process:
a) after assuming a few basics (e.g. being able to find a 4-4 major suit fit, being able to sign off in 2M with a weak hand) sort the following into order of priority, including in addition anything that matters to you that I've left out:
- making the strong hand declarer
- concealing information about declarer's shape/range
- ability to stop in 2M when responder has an invitational hand with a 5-card major, and/or when responder has an invite and you find a 4-4 major suit
- some form of crawling/garbage stayman
- ability to investigate minor suit slams when responder has a long minor and know when to stop in 3NT/4NT/5m
- ability to investigate light minor suit slams by responder showing shape below 3NT
- ability to sign off in (i) 2D (ii) 3m
- ability to investigate playing in a 5-2 major suit fit with no stop in a side suit
- ability to investigate playing in responder's 5-3 or 6-2 major suit fit and know if it's right to play 3NT instead
- ability to invite showing a long minor suit and/or ability to stop in 3m when it's right
- ability to find 5-3 major suit fits in opener's suit
- ability to find 5-3 minor suit fits in either opener or responder's long suit
- ability to find 4-4 minor suit fits and still stop in 4NT (or still stop in 3NT)
- ability for responder to show a 3-suiter below 3NT
- ability for responder to show various sorts of invite without opener disclosing anything about their hand
- ability to stop in 3m in opener's long suit when responder has an invite
- ability to find a 4-4 major suit fit and then offer 3NT as a possible contract
- ability for responder to make a descriptive slam try after finding a major suit fit
- ability to cope with 4th hand intervention e.g. responder showing his long suit immediately (rather than a transfer possibly being the start of a relay sequence)
A number of these objectives are incompatible, so you have to decide which you prefer.
Once you've done that, you can decide which system of responses to play. It's the one which satisfies your priorities as far as possible.