Hearthstone
#261
Posted 2016-April-28, 01:34
Today I got Edwin in my brawl pack, and unpacked Deathwing the Dragonlord (meh) and Yogg Soggoth (perfect. I wanted to play this card but it's awful so not worth crafting). So, I think I'll craft the new Rogue legendary and try a bit of miracle Soggoth. Maybe some C'Thun warrior too.
#262
Posted 2016-April-28, 04:39
Antrax, on 2016-April-28, 01:34, said:
Before the Old Gods hit I was actually having some fun with Beast Druid. Beast Druid gains one great card (Mark of Y'Shaarj), but unfortunately it also loses an incredible card (Druid of the Fang), so once again it's just on the verge of competitiveness. Still, probably more fun than standard ramp druid.
-- Bertrand Russell
#263
Posted 2016-April-28, 06:05
WesleyC, on 2016-April-27, 10:47, said:
Twin Emperor is almost always two 4/6 Taunts for 7 and the Klaxxi Amber-Weaver comes out as 4/10 consistently.
It seems really strong against everything.
Brann, twin emperor for 3 of them, 18/18 C'thun the following turn had to hurt. This was C'thun rogue, things like preparation, brann, thaurissian and shadowstep work really well with it, being able to conceal Brann is great. Being able to gang up Brann is even better..
#264
Posted 2016-April-28, 08:37
Cyberyeti, on 2016-April-28, 06:05, said:
Don't forget to Shadowcaster yourself two mini-Branns while you're at it.
-- Bertrand Russell
#266
Posted 2016-April-28, 21:50
Arena rewards have really improved. You can now get two packs for as few as four wins, and a 9-3 run last night netted me 265 gold (which used to be 12-win tier).
#267
Posted 2016-April-29, 02:11
Antrax, on 2016-April-28, 21:50, said:
Arena rewards have really improved. You can now get two packs for as few as four wins, and a 9-3 run last night netted me 265 gold (which used to be 12-win tier).
Hm, 265 gold for 9 wins, while above average, was already possible previously according to this wiki page:
http://hearthstone.g...na&oldid=223860
So now I wonder whether they actually did change anything other than the chance of getting a second pack.
(As for shadowcasting Brann, I know the effect doesn't stack but the problem is Brann has a tendency to die so having a spare Brann on hand helps later.)
-- Bertrand Russell
#269
Posted 2016-May-01, 01:47
#270
Posted 2016-May-01, 02:29
#271
Posted 2016-May-02, 01:52
#272
Posted 2016-May-02, 09:10
Onbiously you don't normally evolve when you have overload minions, but the thing from below... it usually evolves before staying a single turn
#273
Posted 2016-May-02, 17:10
-- Bertrand Russell
#274
Posted 2016-May-02, 22:11
#275
Posted 2016-May-03, 00:13
The 5-5 taunt thing is a solid card to evolve, it normally costs 1 or 2 mana to put on the field and you get a 7 mana minion.
#276
Posted 2016-May-03, 04:35
He plays twin emperor, trades some critters with my taunt and kills some tentacles.
Next turn I played some 1 mana critters to get the count back to 6, the other reliquary seeker and he gave up.
#277
Posted 2016-May-03, 06:06
Antrax, on 2016-May-02, 22:11, said:
The end is coming!
-- Bertrand Russell
#278
Posted 2016-May-03, 15:42
#279
Posted 2016-May-03, 16:25
-- Bertrand Russell